A4 Refereed article in a conference publication

Ethical Gathering of Exercise Metrics from Elderly: Case Jumppatikku




AuthorsOlli I. Heimo, Tapani N. Liukkonen, Miika Oja-Nisula, Julius Rajala, Anne Paavolainen, Kai K. Kimppa, Tuomas Mäkilä

EditorsDavid Kreps, Gordon Fletcher, Marie Griffiths

Conference nameIFIP International Conference on Human Choice and Computers

Publishing placeSalford

Publication year2016

Book title Technology and Intimacy: Choice or Coercion

Series titleIFIP Advances in Information and Communication Technology

Number in series12

Volume474

First page 14

Last page24

Number of pages11

ISBN978-3-319-44804-6

eISBN978-3-319-44805-3

ISSN1868-4238

DOIhttps://doi.org/10.1007/978-3-319-44805-3_2(external)

Web address http://link.springer.com/chapter/10.1007/978-3-319-44805-3_2(external)


Abstract

Health gaming for elderly, alongside with other game types, have become an 

emerging trend amongst video game industry. As all emerging technologies, it 

brings some ethical questions which – as usual – are better solved before imple-

mentation, for the values these choices reflect to be embedded into the design. In 

this paper we introduce a case example of the elderly activation system Jump-

patikku (‘Exercise stick’) and analyse the main ethical questions of the specific 

case example, as well as take into consideration other similar systems from the 

viewpoint of ethical design and responsible research and innovation. 



Last updated on 2024-26-11 at 18:25