A4 Vertaisarvioitu artikkeli konferenssijulkaisussa

B2C Business Models for Museum and Cultural Travel Mixed Reality Solutions




TekijätOlli I. Heimo, Tuomas Mäkilä, Timo Korkalainen, Lauri Viinikkala, Teijo Lehtonen

Konferenssin vakiintunut nimiInternational Academic Mindtrek Conference

KustannuspaikkaTampere

Julkaisuvuosi2016

Kokoomateoksen nimiAcademic Mindtrek: Proceedings of the 20th International Academic Mindtrek Conference

Sarjan nimiAcademic Mindtrek

Numero sarjassa20

ISBN978-1-4503-4367-1

DOIhttps://doi.org/10.1145/2994310.2994349

Verkko-osoitehttp://dl.acm.org/citation.cfm?id=2994310


Tiivistelmä

In this
paper B2C business models for cultural travel mixed reality solutions are
analysed through both mobile application and video game business model
frameworks. We argue that there are several business models that overlap both
traditional application business in mobile ecosystems as well as video gaming and
there are quite a few that are not (yet) feasible. This study presents a new
improved model to comprehend and further analyse the MR business logic in
museums and cultural travel business-to-customer business models.


Ladattava julkaisu

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This reprint may differ from the original in pagination and typographic detail. Please cite the original version.





Last updated on 2024-26-11 at 17:51