A1 Vertaisarvioitu alkuperäisartikkeli tieteellisessä lehdessä
Participatory Historians in Digital Cultural Heritage Process — Monumentalization of the First Finnish Commercial Computer Game
Tekijät: Suominen Jaakko, Sivula Anna
Kustantaja: University of Melbourne
Kustannuspaikka: Melbourne
Julkaisuvuosi: 2016
Journal: Refractory
Vuosikerta: 27
Numero: 1
eISSN: 1447-4905
Verkko-osoite: http://refractory.unimelb.edu.au/2016/09/02/suominen-sivula/
The paper deals with the question of how
digital games become cultural heritage. By using examples of changing
conceptualisations of the first commercial Finnish computer game, the
paper illuminates the amateur and professional historicising of computer
games. The general theoretical contribution of the paper is in the
explanation of cultural heritage processes where contemporary cultural
phenomena are historicised and in the illustration of the role of
production of monuments in the historicising.