A4 Refereed article in a conference publication
Puzzle Is Not a Game! – Basic Structures of Challenge
Subtitle: Basic Structures of Challenge
Authors: Veli-Matti Karhulahti
Editors: Helen Kennedy
Publication year: 2013
Book title : Proceedings of DiGRA 2013: DeFragging Game Studies
Web address : http://www.digra.org/digital-library/publications/puzzle-is-not-a-game-basic-structures-of-challenge/
By analyzing ontological differences between two contested concepts, the puzzle and the game, the paper aims at constructing a structural framework for understanding the videogame and its challenges. The framework is built on three basic challenge structures: the puzzle, the strategic challenge, and the kinesthetic challenge. The argument is that, unlike the latter two, the puzzle cannot constitute a game.