A4 Refereed article in a conference publication

Puzzle Is Not a Game! – Basic Structures of Challenge




SubtitleBasic Structures of Challenge

AuthorsVeli-Matti Karhulahti

EditorsHelen Kennedy

Publication year2013

Book title Proceedings of DiGRA 2013: DeFragging Game Studies

Web address http://www.digra.org/digital-library/publications/puzzle-is-not-a-game-basic-structures-of-challenge/


Abstract



By analyzing ontological differences between two contested concepts, the puzzle and the game, the paper aims at constructing a structural framework for understanding the videogame and its challenges. The framework is built on three basic challenge structures: the puzzle, the strategic challenge, and the kinesthetic challenge. The argument is that, unlike the latter two, the puzzle cannot constitute a game. 






Last updated on 2024-26-11 at 11:51