A1 Refereed original research article in a scientific journal

Player-reported Impediments to Game-based Learning




AuthorsJ. Tuomas Harviainen, Timo Lainema, Eeli Saarinen

PublisherDigital Games Research Association

Publication year2014

JournalTransactions of the Digital Games Research Association

Journal acronymToDIGRA

Volume1

Issue2

First page 55

Last page83

Number of pages29

eISSN2328-9422

Web address http://todigra.org/index.php/todigra/article/view/14/22(external)


Abstract

This article addresses the question of how games function as learning tools, from the perspective of player-stated problems. It is based on interviews and essays, collected from university students who reported problems dealing with unrealistic levels of trust and competitive play leading to searching for the logic in the game as an artifact instead of considering decision alternatives which would work in real-world situations. According to the respondents, the main cause of problems appears to be that for many participants, games are framed as an activity that is to be done competitively. Along with reporting the impediments, the article discusses potential solutions.



Last updated on 2024-26-11 at 11:51