A1 Refereed original research article in a scientific journal
Player-reported Impediments to Game-based Learning
Authors: J. Tuomas Harviainen, Timo Lainema, Eeli Saarinen
Publisher: Digital Games Research Association
Publication year: 2014
Journal: Transactions of the Digital Games Research Association
Journal acronym: ToDIGRA
Volume: 1
Issue: 2
First page : 55
Last page: 83
Number of pages: 29
eISSN: 2328-9422
Web address : http://todigra.org/index.php/todigra/article/view/14/22(external)
This article addresses the question of how games function as learning tools, from the perspective of player-stated problems. It is based on interviews and essays, collected from university students who reported problems dealing with unrealistic levels of trust and competitive play leading to searching for the logic in the game as an artifact instead of considering decision alternatives which would work in real-world situations. According to the respondents, the main cause of problems appears to be that for many participants, games are framed as an activity that is to be done competitively. Along with reporting the impediments, the article discusses potential solutions.