Tuomas Mäkilä
Dr.
tusuma@utu.fi +358 40 541 8955 Kiinamyllynkatu 10 Turku Työhuone: 456L ORCID-tunniste: https://orcid.org/0000-0002-8799-185X |
software engineering; software development processes; gamification; mixed reality
D.Sc.(Tech.) Tuomas Mäkilä works as an Assistant Professor of Digital Transformation and Software Engineering at the Department of Computing of the University of Turku. Mäkilä has D.Sc.(Tech.) degree in software engineering from University of Turku in 2012. Mäkilä has been a responsible leader in numerous externally funded research and development projects with the total value closing to 2 million euros, and has participated the preparation and the implementation of projects worth several million euros. Mäkilä has published c. 50 scientific papers.
Mäkilä has been a responsible leader in numerous externally funded research and development projects with the total value closing to 2 million euros, and has participated the preparation and the implementation of projects worth several million euros. His research has covered the topics of sofware development process modeling, agile methodlogies, cloud services, and applications of gamification and mixed reality technologies. In many development projects Mäkilä has lead the development of working software prototypes to investigate the possibilities of ICT systems in various fields (e.g. haelthcare, cultural heritage, education, manufacturing industry) of the digitilized society. Mäkilä has also participated activities involving commercialization of the research results e.g. through spin-off companies.
Mäkilä is head of the Software Engineering major in both national M.Sc.(Tech.) in ICT and international MDP in ICT programmes at the University of Turku. He has also lead two large continuing education programs: “Full Stack Training (30 ECTS)” –program 2018 – 2023 and “Game Developer Trainee (30 ECTS)” –program 2012 – 2014 (in collaboration with the Turku University of Applied Sciences). During his academic career Mäkilä has participated the teaching of over 30 unversity courses and supervised c. 25 M.Sc. theses.
- Anonymous collaboration in metaverse (2023) Human-Centered Metaverse and Digital Environments Nyyssönen Taneli, Heimo Olli I., Helle Seppo, Lehtonen Teijo, Mäkilä Tuomas, Jauhiainen Jussi S.
(Vertaisarvioitu artikkeli konferenssijulkaisussa (A4)) - Geek Cuisine: Extending the Narrative of a Junk Food Gamer (2023)
- Games and Culture
(Vertaisarvioitu alkuperäisartikkeli tai data-artikkeli tieteellisessä aikakauslehdessä (A1)) - Camera-Based Meal Type and Weight Estimation in Self-Service Lunch Line Restaurants (2022) 2022 12th International Conference on Pattern Recognition Systems (ICPRS) Sarapisto Teemu, Koivunen Lauri, Mäkilä Tuomas, Klami Arto, Ojansivu Pauliina
(Vertaisarvioitu artikkeli konferenssijulkaisussa (A4)) - Digitalisaation vaikutus kirjastotoimintaan nyt ja tulevaisuudessa (2022) Avoin, säilyttävä, uudistuva: Turun yliopiston kirjasto 1921–2021 Mäkilä Tuomas
(Artikkeli ammatillisessa kokoomateoksessa (D2)) - Pilot Study and Gamification Analysis of a Theory-based Exergame (2022)
- International Journal of Serious Games
(Vertaisarvioitu alkuperäisartikkeli tai data-artikkeli tieteellisessä aikakauslehdessä (A1)) - Towards Autonomous Industrial Warehouse Inspection (2021) 2021 26th International Conference on Automation and Computing (ICAC) Farahnakian Fahimeh, Koivunen Lauri, Mäkilä Tuomas, Heikkonen Jukka
(Vertaisarvioitu artikkeli konferenssijulkaisussa (A4)) - Gamified package: Consumer insights into multidimensional brand engagement (2020)
- Journal of Business Research
(Vertaisarvioitu alkuperäisartikkeli tai data-artikkeli tieteellisessä aikakauslehdessä (A1)) - Increasing Customer Awareness on Food Waste at University Cafeteria with a Sensor-Based Intelligent Self-Serve Lunch Line (2020) 2020 IEEE International Conference on Engineering, Technology and Innovation (ICE/ITMC) Lauri Koivunen, Samuli Laato, Sampsa Rauti, Juhani Naskali, Petri Nissilä, Pauliina Ojansivu, Tuomas Mäkilä, Mari Norrdal
(Vertaisarvioitu artikkeli konferenssijulkaisussa (A4)) - Verbalizing sensory experiences: A netnography on snacks in consumers' everyday lives (2019) Paper presented at 5th Nordic Conference on Consumer Research Saara Lundén, Henna Syrjälä, Kaisa Könnölä, Tapani N Joelsson, Harri Luomala, Tuomas Mäkilä, Mari Sandell
(Muu (O2)) - Gamifying Learning of Maritime Standard Operational Procedures (2018) GAME-ON’2018: 19th International Conference on Intelligent Games and Simulations Olli I. Heimo, Tapani N. Joelsson, Sari Nyroos, Tuomas Mäkilä
(Vertaisarvioitu artikkeli konferenssijulkaisussa (A4)) - Motivational Game Design and Pro-Environmental Elements in Sustainability Applications (2018) GAME-ON’2018: 19th International Conference on Intelligent Games and Simulations Kaisa Könnölä, Tuomas Mäkilä, Kaapo Seppälä, Teijo Lehtonen
(Vertaisarvioitu artikkeli konferenssijulkaisussa (A4)) - Role and Experiences of Tutorial in Location Based Game (2018) GAME-ON'2018: 19th International Conference on Intelligent Games and Simulation Kaisa Könnölä, Tuomas Ranti, Tapani N. Joelsson, Tuomas Mäkilä
(Vertaisarvioitu artikkeli konferenssijulkaisussa (A4)) - Snacking Gamers (2018) Tuomas Mäkilä, Henna Syrjälä, Tapani N. Joelsson, Kaisa Könnölä, Saara Lunden, Mari Sandell, Harri Luomala
(Muu (O2)) - Special Issue of Advances in Multimedia: Augmented and Virtual Reality towards Digital Economy (2018) Mohd S. Sunar, Hoshang Kolivand, Mark Billinghurst, Adrian D. Cheok, Tuomas Mäkilä
(Toimitustyö tieteelliselle lehdelle, kokoomateokselle tai konferenssijulkaisulle (C2)) - Virtual to Virtuous Money: A Virtue Ethics Perspective on Video Game Business Logic (2018)
- Journal of Business Ethics
(Vertaisarvioitu alkuperäisartikkeli tai data-artikkeli tieteellisessä aikakauslehdessä (A1)) - Connecting Company and Consumer Expectations in Game Design: A Food Sector Case (2017) GAME-ON ' 2017: 18th International Conference on Intelligent Games And Simulation Tuomas Ranti, Henna Syrjälä, Tapani N. Joelsson, Tuomas Mäkilä, Kaapo Seppälä, Saara Lunden, Mari Sandell, Harri T. Luomala
(Vertaisarvioitu artikkeli konferenssijulkaisussa (A4)) - Ethical Problems in Creating Historically Representative Mixed Reality Make-belief (2017) Olli I. Heimo, Kai K. Kimppa, Laura Yli-Seppälä, Lauri Viinikkala, Timo Korkalainen, Tuomas Mäkilä, Teijo Lehtonen
(Muu (O2)) - Foodscapeista gamescapeiksi: Välipalat pelaamiskäytännöissä (2017)
- Pelitutkimuksen Vuosikirja
(Vertaisarvioitu alkuperäisartikkeli tai data-artikkeli tieteellisessä aikakauslehdessä (A1)) - Impact of serious games on health and well-being of elderly: a systematic review (2017)
- Proceedings of the Annual Hawaii International Conference on System Sciences
(Vertaisarvioitu artikkeli konferenssijulkaisussa (A4)) - Individual smell perceptions in snacking (2017) Lundén S, Syrjälä H, Mäkilä T, Könnölä K, Joelsson T, Luomala H, Sandell M
(Muu (O2))