Jouni Smed
jouni.smed@utu.fi ORCID-tunniste: https://orcid.org/0000-0002-7242-5791 |
Asiantuntijuusalueet
Game development; Interactive storytelling; Game research; Gamification ethics; Game algorithms; Multiplayer networking
Game development; Interactive storytelling; Game research; Gamification ethics; Game algorithms; Multiplayer networking
Biografia
Jouni Smed holds a PhD in Computer Science and serves as a University Lecturer and Adjunct Professor at the University of Turku, Finland. He has organized and taught game development on diverse topics, spanning from game algorithms and networking in multiplayer games to game software construction, game design, and interactive storytelling. His research interests range from code tweaking to software processes and from simple puzzles to multisite game development.
Tutkimus
Julkaisut
- Investigating the Finnish elderly people’s user experiences in playing digital game-based skiing exercise: A usability study (2017)
- Gerontechnology
(A1 Vertaisarvioitu alkuperäisartikkeli tieteellisessä lehdessä ) - Lessons Learned from the Gamified Solutions in Healthcare Project: Usability Studies of Digital Game-based Physical Exercises for Elderly People (2017)
- EAI Endorsed Transactions on Serious Games
(A1 Vertaisarvioitu alkuperäisartikkeli tieteellisessä lehdessä ) - Lessons Learned from Two Usability Studies of Digital Skiing Game with Elderly People in Finland and Japan (2017)
- International Journal of Serious Games
(A1 Vertaisarvioitu alkuperäisartikkeli tieteellisessä lehdessä ) - Narrative Design (2017) Encyclopedia of Computer Graphics and Games Bulatovic Trygg Natasha, Skult Petter, Smed Jouni
(A3 Vertaisarvioitu kirjan tai muun kokoomateoksen osa) - Rehabilitation Games (2017) Encyclopedia of Computer Graphics and Games Werner Ravyse, Kimmo Tarkkanen, A. Seugnet Blignaut, Erkki Sutinen, Jouni Smed
(A3 Vertaisarvioitu kirjan tai muun kokoomateoksen osa) - The Dark Side of Gamification: How We Should Stop Worrying and Study also the Negative Impacts of Bringing Game Design Elements to Everywhere (2017)
- CEUR Workshop Proceedings
(A4 Vertaisarvioitu artikkeli konferenssijulkaisussa) - The Shades of Grey: Datenherrshaft in Data-driven Gamification (2017)
- CEUR Workshop Proceedings
(A4 Vertaisarvioitu artikkeli konferenssijulkaisussa) - Understanding Players' Experiences in Location-based Augmented Reality Mobile Games: A Case of Pokémon Go (2017) Pyae Aung, Luimula Mika, Smed Jouni
(O2 Muu julkaisu ) - Usability of a gamified application to promote family wellbeing in child health clinics (2017)
- CEUR Workshop Proceedings
(A4 Vertaisarvioitu artikkeli konferenssijulkaisussa) - Determinants of tobacco-related health literacy: A qualitative study with early adolescents (2016)
- International Journal of Nursing Studies
(A1 Vertaisarvioitu alkuperäisartikkeli tieteellisessä lehdessä )



