Jouni Smed
jouni.smed@utu.fi ORCID-tunniste: https://orcid.org/0000-0002-7242-5791 |
Asiantuntijuusalueet
Game development; Interactive storytelling; Game research; Gamification ethics; Game algorithms; Multiplayer networking
Game development; Interactive storytelling; Game research; Gamification ethics; Game algorithms; Multiplayer networking
Biografia
Jouni Smed holds a PhD in Computer Science and serves as a University Lecturer and Adjunct Professor at the University of Turku, Finland. He has organized and taught game development on diverse topics, spanning from game algorithms and networking in multiplayer games to game software construction, game design, and interactive storytelling. His research interests range from code tweaking to software processes and from simple puzzles to multisite game development.
Tutkimus
Julkaisut
- A Proxy-Based Solution for Asynchronous Telemedical Systems (2017)
- International Journal of E-Health and Medical Communications
(A1 Vertaisarvioitu alkuperäisartikkeli tieteellisessä lehdessä ) - Beyond Skill-Based Rating Systems: Analyzing and Evaluating Player Performance (2017) Academic MindTrek - Proceedings of the 21st International Academic Mindtrek Conference Aleksi Visti, Tapani N. Joelsson, Jouni Smed
(A4 Vertaisarvioitu artikkeli konferenssijulkaisussa) - Designing a Health-Game Intervention Supporting Health Literacy and a Tobacco-Free Life in Early Adolescence (2017)
- Games for Health
(A1 Vertaisarvioitu alkuperäisartikkeli tieteellisessä lehdessä ) - Game Co-design with and for Refugees: An Intercultural Approach (2017) Kultur und Informatik: Mixed Reality Güven Çatak, Jesse Himmelstein, Carolina Islas Sedano, Daniel K. Schneider, Nicolas Szilas, Jouni Smed, Erkki Sutinen
(A4 Vertaisarvioitu artikkeli konferenssijulkaisussa) - Gamification Ethics (2017) Encyclopedia of Computer Graphics and Games Sami Hyrynsalmi, Kai Kimppa, Jouni Smed
(A3 Vertaisarvioitu kirjan tai muun kokoomateoksen osa) - Gamified Solutions in Healthcare - Testing Rehabilitation Games in Finland and Asia (2017)
- Acta Technica Jaurinensis
(A1 Vertaisarvioitu alkuperäisartikkeli tieteellisessä lehdessä ) - Health game interventions to enhance physical activity self-efficacy of children: a quantitative systematic review (2017)
- Journal of Advanced Nursing
(A2 Vertaisarvioitu katsausartikkeli tieteellisessä lehdessä) - HyväMe-sovellus - digitaalinen työkalu lastenneuvolatyöhön (2017)
- Terveydenhoitaja
(D1 Artikkeli ammattilehdessä) - Investigating players' engagement, immersion, and experiences in playing pokémon go (2017) Proceedings of the 2017 ACM SIGCHI Conference on Creativity and Cognition Aung Pyae, Mika Luimula, Jouni Smed
(A4 Vertaisarvioitu artikkeli konferenssijulkaisussa) - Investigating the Finnish Elderly People’s Attitudes and Motivation towards Digital Game-Based Physical Exercises (2017)
- Finnish Journal of eHealth and eWelfare
(A1 Vertaisarvioitu alkuperäisartikkeli tieteellisessä lehdessä )



