Samuli Laato
PhD
samuli.laato@utu.fi +358 29 450 2836 +358 50 356 1852 Rehtorinpellonkatu 3 Turku ORCID identifier: https://orcid.org/0000-0003-4285-0073 |
Areas of expertise
Human-computer interaction; Human-Centred Computing; Location-based games: Educational technology; Information System Development;
Human-computer interaction; Human-Centred Computing; Location-based games: Educational technology; Information System Development;
Biography
Samuli Laato obtained his PhD in 2021 from the department of computing, University of Turku. For his postdoc (2021-2024), he worked on location-based games and nature technologies at the Gamification Group, Tampere University. His research topics relate to both human-centred computing and information systems.
Publications
- Scambaiting as a Form of Online Video Entertainment: An Exploratory Study (2021)
- Advances in Intelligent Systems and ComputingIEEE International Conference on Advanced Learning Technologies
(A4 Refereed article in a conference publication ) - (2021) CompSysTech '21: International Conference on Computer Systems and Technologies '21 Laato Samuli, Rauti Sampsa, Koivunen Lauri, Smed Jouni
(A4 Refereed article in a conference publication ) - The reconfiguration of social, digital and physical presence: from online church to church online (2021)
- Teologiese Studies / Theological StudiesComputers in Human Behavior
- Understanding the Impact of Information Sources on COVID-19 related Preventive Measures in FinlandAI in Cybersecurity Education- A Systematic Literature Review of Studies on Cybersecurity MOOCs2021
- Technology in Society
(A1 Refereed original research article in a scientific journal) - Video games and religion: Lutheran Church employees' perspectives on similarities between virtual and spiritual worlds (2021)
- CEUR Workshop Proceedings
(A4 Refereed article in a conference publication ) - (2021)
- Lecture Notes in Business Information Processing
(A4 Refereed article in a conference publication ) - Why playing augmented reality games feels meaningful to players? The roles of imagination and social experience (2021)
(A1 Refereed original research article in a scientific journal) - (2020)
(A4 Refereed article in a conference publication ) - Augmented Reality to Enhance Visitors’ Experience at Archaeological Sites (2020)
- Advances in Intelligent Systems and Computing
(A4 Refereed article in a conference publication ) - Children in 2077: Designing children's technologies in the age of transhumanism (2020) CHI EA '20: Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems Raftopoulos M., Ramchurn R., Mota C., Papangelis K., Wolff A., Yildiz M., Sádaba J., Thibault M., Buruk O., Baykal G.E., Özcan O., Acar S., Göksun T., Baytaş M.A., Akduman G., Best J., Beşevli C., Genç H.U., Coşkun A., Laato S., Kocaballi A.B.
(Other publication)



