Kaile Kubota
MHSc, MSN
kaile.k.kubota@utu.fi |
Digital health; Gamification and serious games; Health promotion and health literacy
Intelligent Health - UTU Research Programme: Gamification for Health Promotion
- Gamified Interventions for Promoting the Psychosocial Well-Being of School-Aged Children : A Scoping Review (2024)
- Games for Health
- Pivoting risks into opportunities – gamification towards healthier outcomes (2023)
- Terveyttä tieteestä -blogi
- It’s a runaway train – the upsurge of health and well-being apps (2022)
- Terveyttä tieteestä -blogi
- Pilot Study and Gamification Analysis of a Theory-based Exergame (2022)
- International Journal of Serious Games