Matti Mäntymäki
Responsible Artificial Intelligence; AI Governance; Digitalization, Social Media; Blockchain; Technology Adoption
Digital Economy and Society Research Group des.utu.fi
- The Janus face of Facebook: Positive and negative sides of social networking site use (2016)
- Computers in Human BehaviorAcademy of Management annual meeting proceedings
- (2015)
- International conference on information systemsAustralasian Conference on Information Systems
- The Role of Developer Multi-homing and Keystone Developers in Mobile Ecosystem Competition (2015)
- Why Do Small and Medium-Size Freemium Game Developers Use Game Analytics? (2015) Open and Big Data Management and Innovation : 14th IFIP WG 6.11 Conference on e-Business, e-Services, and e-Society, I3E 2015, Delft, The Netherlands, October 13-15, 2015, Proceedings Antti Koskenvoima, Matti Mäntymäki
- Why Do Teens Spend Real Money in Virtual Worlds? A Consumption Values and Developmental Psychology Perspective on Virtual Consumption. (2015)
- International Journal of Information Management
- Digital natives in social virtual worlds: A multi-method study of gratifications and social influences in Habbo Hotel (2014)
- International Journal of Information Management
- Digital Services and Information Intelligence – Proceedings of the 13th International conference on E-business, E-services and e-Society (I3E2014), (2014) Li Hongxiu, Matti Mäntymäki, Zhang Xianfeng
- Does a contextualized theory of planned behavior explain why teenagers stay in virtual worlds? (2014)
- International Journal of Information Management
- Information, Ideas and Input: The Value of Enterprise Social Networks (2014)
- Promoting Health in Virtual Worlds: Lessons from Second Life (2014)
- Journal of Medical Internet Research



