Erkki Sutinen
PhD
erkki.sutinen@utu.fi +358 29 450 2002 +358 50 525 0460 Vesilinnantie 5 Turku ORCID-tunniste: https://orcid.org/0000-0002-1020-3325 |
opetusteknologia; digitaaliteologia; co-design; tietojenkäsittelytieteen opetuksen tutkimus; kehitysteknologia (ICT4D)
My research follows the design science research approach whereby my goal is to tackle real-life challenges and co-design, with relevant stakeholders, creative, digital solutions to the problems.,
Dr. Erkki Sutinen is Professor of Computer Science (Interaction design) at the University of Turku since 2015. He moved to Namibia in 2019 to set up the first overseas campus of University of Turku, located currently at the premises of University of Namibia, in its main campus in Windhoek. Erkki got his PhD from University of Helsinki in 1998, based on his research in string algorithms. In 1999-2015, he was a professor at University of Eastern Finland (1999-2009 University of Joensuu) where he founded a research group in educational technology, hosting an online PhD program impdet.org. In 2010-12, he was the chief technical advisor of the 22 M€ STIFIMO science, technology and innovation program in Mozambique. Erkki has been researching educational technology, Computing education, ICT4D, and co-design. He has supervised circa 30 PhDs and co-authored around 300 papers. As an ordained Lutheran priest, his current interests include digital theology.
Being a professor of Computer Science, especially in Interaction design, and leading my university's remote, plug-in campus (Future Tech Lab, ftlab.utu.fi) in Namibia, southern Africa, my research focuses on making a difference in African, real-life settings. While the application areas might differ from education to development to tourism, I apply the pragmatic design science research approach to co-design creative solutions together woth relevant stakeholders on the ground. Sometimes, these contexts call for developing advanced, novel technologies for meaningful solutions, like remote presence technology that Academy of Finland is funding at the moment (2020-24). In other cases, the challenges lead to novel fields, like digital theology where I study how interactive technologies help people to express their faith in comtemporary ways.
Since one of my research interests is Computing education, from the viewpoint of design science research, my attitude to teaching is that of reforming the ways that teachers help students to learn. I have been working on designing learning tools (like Jeliot for learning programming) or integrating creative approaches within Computing education. I am also interested in contextualized education, ensuring that education makes sense in the context where it is given. The pedagogical challenges of the Global South have taken me to lead the Future Tech Lab in Namibia where I also have five doctoral students.
- The role of women software communities in attracting more women to the software industry (2019) 2019 IEEE International Conference on Engineering, Technology and Innovation (ICE/ITMC) Hyrynsalmi Sonja, Sutinen Erkki
(A4 Vertaisarvioitu artikkeli konferenssijulkaisussa) - Toward pedagogy driven virtual reality learning space design (2019)
- IFIP Advances in Information and Communication Technology
(A4 Vertaisarvioitu artikkeli konferenssijulkaisussa) - Towards a Design Research Model for Climate Services: Experiences from a Development Project in Mozambique (2019)
- Communications in Computer and Information Science
(A4 Vertaisarvioitu artikkeli konferenssijulkaisussa) - Towards holistic mobile climate services for farmers in Tambuu, Tanzania (2019)
- IFIP Advances in Information and Communication Technology
(A4 Vertaisarvioitu artikkeli konferenssijulkaisussa) - Community climate services for small-scale farmers in Tanzania (2018)
- IST-Africa
(A4 Vertaisarvioitu artikkeli konferenssijulkaisussa) - Design, development, and evaluation of a mobile learning application for computing education (2018)
- Education and Information Technologies
(A1 Vertaisarvioitu alkuperäisartikkeli tieteellisessä lehdessä ) - Dynamics between disturbances and motivations in educational mobile games (2018)
- International Journal of Interactive Mobile Technologies
(A1 Vertaisarvioitu alkuperäisartikkeli tieteellisessä lehdessä ) - How engineers perceive the importance of ethics in Finland (2018)
- European Journal of Engineering Education
(A1 Vertaisarvioitu alkuperäisartikkeli tieteellisessä lehdessä ) - How to Train a Data Scientist for the Global South? (2018)
- IST-Africa
(A4 Vertaisarvioitu artikkeli konferenssijulkaisussa) - Prospects for Climate Services for Sustainable Agriculture in Tanzania (2018) Advances in Time Series Data Methods in Applied Economic Research: International Conference on Applied Economics (ICOAE) 2018 Moammar Dayoub,Jaakko Helminen,Ville Myllynpää, Nicolas Pope, Mikko Apiola, Tomi Westerlund, Erkki Sutinen
(A4 Vertaisarvioitu artikkeli konferenssijulkaisussa) - The Human Resources Debt in Software Business (2018)
- Communications in Computer and Information Science
(A4 Vertaisarvioitu artikkeli konferenssijulkaisussa) - A lifelike experience to train user requirements elicitation skills (2017)
- Lecture Notes in Computer Science
(A4 Vertaisarvioitu artikkeli konferenssijulkaisussa) - Cultural calibration: Technology design for tourism websites (2017)
- Lecture Notes in Computer Science
(A4 Vertaisarvioitu artikkeli konferenssijulkaisussa) - Designing a Game for Learning Math by Composing: A Finnish Primary School Case (2017) Proceedings - IEEE 17th International Conference on Advanced Learning Technologies, ICALT 2017 Laato S., Laine T., Seo J., Ko W., Sutinen E.
(A4 Vertaisarvioitu artikkeli konferenssijulkaisussa) - Enhancing Computing Education in India: a design story (2017) International Conference on Learning and Teaching in Computing and Engineering (LaTICE) Kode S, Sutinen E
(A4 Vertaisarvioitu artikkeli konferenssijulkaisussa) - Game Co-design with and for Refugees: An Intercultural Approach (2017) Kultur und Informatik: Mixed Reality Güven Çatak, Jesse Himmelstein, Carolina Islas Sedano, Daniel K. Schneider, Nicolas Szilas, Jouni Smed, Erkki Sutinen
(A4 Vertaisarvioitu artikkeli konferenssijulkaisussa) - Refactoring a CS0 course for engineering students to use active learning (2017)
- Interactive Technology and Smart Education
(A1 Vertaisarvioitu alkuperäisartikkeli tieteellisessä lehdessä ) - Rehabilitation Games (2017) Encyclopedia of Computer Graphics and Games Werner Ravyse, Kimmo Tarkkanen, A. Seugnet Blignaut, Erkki Sutinen, Jouni Smed
(A3 Vertaisarvioitu kirjan tai muun kokoomateoksen osa) - Serious storytelling - a first definition and review (2017)
- Multimedia Tools and Applications
(A1 Vertaisarvioitu alkuperäisartikkeli tieteellisessä lehdessä ) - The Transformation Challenge of IT Education and Training in Higher Education and Industry (2017) Proceedings of the 9th International Conference on Computer Supported Education (CSEDU 2017) Anne-Maarit Majanoja, Ville Taajamaa, Ville Leppänen, Erkki Sutinen
(A4 Vertaisarvioitu artikkeli konferenssijulkaisussa)