Tomi Suovuo
PhD
bgt@utu.fi |
Reality Guides; Interaction Design; Games
Currently working on my Ph.D. thesis on "Life Before Death". The Life Before Death programme targets adult people, who due to illness or injury are aware that they only have a few months to live before they die. The programme aims to design for these people a digital service to help them and their close ones make the best possible out of the remaining time, whatever this means to them.
As a part of this work, and beyond it, I am studying interactive storytelling, game design and software design in general.
I am also looking into artificial intelligence and consciousness.
Principles of Interaction Design, 2015–
- Bridging Virtual and Real: A Comparison of Mixed Reality and 2D Video Conferencing for Embodied Collaboration in Distance Education (2025)
- IEEE International Conference on Advanced Learning Technologies
- Interaction Analysis by Humans and AI: A Comparative Perspective (2025) IDC '25: Proceedings of the 24th Interaction Design and Children Teimouri, Maryam; Ginter, Filip; Suovuo, Tomi
- ‘It's Technology that Gets us Together’–Exploring Teachers' Perspectives on Holographic Telepresence for Synchronous Hybrid Learning in Schools (2025)
- IEEE International Conference on Advanced Learning Technologies
- Bridging Spaces: A Student Perspective on Designing for Remote Presence with 3D Holograms (2024) AfriCHI '23: Proceedings of the 4th African Human Computer Interaction Conference Mendes Jason, Auala Selma, Winschiers-Theophilus Heike, Suovuo Tomi bgt, Sutinen Erkki, Montero Calkin Suero, Goagoses Naska
- Teachers and Students Envisioning Mixed Reality Remote Learning: A Qualitative Exploration on Fostering Academic Engagement (2024)
- Technology, Knowledge and Learning
- A systematic review of social classroom climate in online and technology-enhanced learning environments in primary and secondary school (2023)
- Education and Information Technologies
- Delivering Engaging Curricular Lessons – A Case of Mixed Reality Technology in Education (2023)
- Lecture Notes in Networks and Systems
- Sustainability Engineering in Computing (2023) Koli Calling '23: Proceedings of the 23rd Koli Calling International Conference on Computing Education Research Suovuo Tomi (bgt), Uwu-Khaeb Lannie, Sutinen Erkki
- Wearing a Hololens: A new dimension to remote presence in education (2023) C&T 2023: Supplementary Proceedings of the 11th International Conference on Communities and Technologies Hahta Sebastian, Teimouri Maryam, Suovuo Tomi (bgt), Auala Selma, Rötkönen Erkki, Mendes Jason, Goagoses Naska, Winschiers-Theophilus Heike, Sutinen Erkki
- Designing Terminal Encounters with Erikson and Kübler-Ross for Life Before Death (2022)
- Thanatos - Suomalaisen Kuolemantutkimuksen Verkkojulkaisu
- Reality guides for life before death (2022) Suovuo Tomi ("BGT")
- Supporting academic engagement through immersive technologies (2022)
- Education and New Developments
- A Hands-on On-line Course on Co-design for Digital Theology (2021) Innovate Learning Summit 2021 Suovuo Tomi, Kurlberg Jonas, Sutinen Erkki
- Handbook on Interactive Storytelling (2021) Smed Jouni, Suovuo Tomi, Skult Natasha, Skult Petter
- The Game Experience Model (GEM) (2020) Game User Experience And Player-Centered Design Tomi “bgt” Suovuo, Natasha Skult, Tapani N. Joelsson, Petter Skult, Werner Ravyse, Jouni Smed
- Lecture Notes on Interactive Storytelling (2019) Jouni Smed, Tomi Suovuo, Natasha Trygg, Petter Skult
- The Digital Campfire: An Ontology of Interactive Digital Storytelling (2018) Modern Perspectives on Virtual Communications and Social Networking Jouni Smed, Tomi Suovuo, Natasha Trygg, Petter Skult, Harri Hakonen
- Game Design Frameworks and Reality Guides (2015) Handbook of Research on Gaming Trends in P-12 Education Tomi Suovuo, Ilmari Lahti, Jouni Smed
- Mining Knowledge on Technical Debt Propagation (2015)
- CEUR Workshop Proceedings
- Three Apps for Shooting Sports: The Design, Development, and Deployment (2015)
- Lecture Notes in Computer Science



