Go to Header Go to Navigation Go to Content Go to Footer
  • University of Turku
  • Instructions
  • LOGIN
  • Accessibility
  • FI
Converis - Home
    List of organisations > Software Engineering
    • Home
    • Publications
    • Persons
    • Organisations
    • Fields of science

    Software Engineering

    University of Turku » Faculty of Technology » Department of Computing


    Contact Details



    Persons
      
    Go to first page
      
    Go to previous page
      
    4 of 4
      
    Go to next page
      
    Go to last page

    • Zhang, Boyang


    Publications
      
    Go to first page
      
    Go to previous page
      
    35 of 66
      
    Go to next page
      
    Go to last page
      

    • Leaky Democracy : Third Parties in Voting Advice Applications  (2024)
    • Lean Software Startup – an Experience Report from an Entrepreneurial Software Business Course  (2015)
    • Learning history with location-based applications: An architecture for points of interest in multiple layers  (2021)
    • Learning Social Skills and Accruing Social Capital through Pervasive Gaming  (2020)
    • Lessons learned from FITech Turku, a 18 million euros university collaboration project to complement the regional demand for Master degree engineers  (2021)
    • Lessons Learned from the Gamified Solutions in Healthcare Project: Usability Studies of Digital Game-based Physical Exercises for Elderly People  (2017)
    • Lessons Learned from Two Usability Studies of Digital Skiing Game with Elderly People in Finland and Japan  (2017)
    • Leveraging fog computing for healthcare IoT  (2017)
    • Localization in Unstructured Environments: Towards Autonomous Robots in Forests with Delaunay Triangulation  (2020)
    • Location-based Games as Exergames - From Pokemon To The Wizarding World  (2020)

    Last updated on 2024-24-09 at 07:29

    UTU Research Portal