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    Degree Programme in Digital Culture, Landscape and Cultural Heritage

    University of Turku » Faculty of Humanities » School of History, Culture and Arts Studies


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    Persons
      
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    • Xue, Chenru
    • Ylikahri, Nea
    • Yli-Kauppila, Nicklas


    Publications
      
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    20 of 159
      
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    • Digiversioita, klooneja ja omia ideoita: Suomalaisissa tietokonelehdissä julkaistut peliohjelmalistaukset 1978–1990  (2020)
    • Disliked and demonized dollies: pediophobia and popular toys of the present  (2018)
    • Do badges increase user activity? A field experiment on the effects of gamification  (2017)
    • Documentation and preservation of German WWII airfields in Finland  (2023)
    • Does gamification affect brand engagement and equity? A study in online brand communities  (2020)
    • Does gamification satisfy needs? A study on the relationship between gamification features and intrinsic need satisfaction  (2019)
    • Doomilaakson kevät  (2016)
    • Doueihi, Milad : Digital Cultures (kirja-arvio)  (2012)
    • Dracula, Hammer ja kauhuelokuva brittiläisenä kulttuuriperintönä  (2021)
    • Drawgasms: Playing with expectations and experiences of pleasure through multimodal accounts  (2022)

    Last updated on 08/11/2022 01:16:27 AM

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