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    Degree Programme in Digital Culture, Landscape and Cultural Heritage

    University of Turku » Faculty of Humanities » School of History, Culture and Arts Studies


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    Persons
      
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    • Xue, Chenru
    • Ylikahri, Nea
    • Yli-Kauppila, Nicklas


    Publications
      
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    14 of 159
      
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    • Computer games and organization studies  (2016)
    • Computer Hobbyists and the Gaming Industry in Finland  (2009)
    • Connectivity and Adaptability: Evaluation of Signal Flow Scenarios in Shared Outdoor Electronic Practices on Mobile Devices  (2025)
    • Contemporary toys, adults and creative material culture: from wow to flow to glow  (2017)
    • Content structure is king: An empirical study on gratifications, game genres and content type on Twitch  (2017)
    • Convergence of (non-) linear TV content to the web  (2012)
    • Cooperation or competition – When do people contribute more? A field experiment on gamification of crowdsourcing  (2019)
    • Corporate history culture and the useful industrial past– A case study on history management in Finnish cotton company Porin Puuvilla Oy  (2014)
    • Crack Intros – Piracy, Creativity, and Communication  (2015)
    • Creating the Other in Online Interaction: Othering Online Discourse Theory  (2021)

    Last updated on 08/11/2022 01:16:27 AM

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