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    Degree Programme in Digital Culture, Landscape and Cultural Heritage

    University of Turku » Faculty of Humanities » School of History, Culture and Arts Studies


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    Persons
      
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    • Akkanen, Pinja
    • Anttonen, Veikko
    • Auvinen, Tuomas
    • Colliander, Aura
    • Ehrlén, Veera
    • Erazo Villacres, Bolivia
    • Forsell, Sanna
    • Geramizadegan, Laya
    • Gottelier, Lena
    • Granö, Päivi
    • Haanpää, Riina
    • Hankonen, Ilona
    • Häyrynen, Maunu
    • Heino, Marjo
    • Helkiö-Mäkelä, Heidi
    • He, Yijie
    • Holappa, Anne
    • Hukantaival, Sonja
    • Iivonen, Tommi
    • Immonen, Kari


    Publications
      
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    32 of 159
      
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    • Fynd i ventilationskanal kastar ljus över tyska krigsmaktens tid i Hangö  (2021)
    • GAD Antibody Positivity Predicts Type 2 Diabetes in an Adult Population  (2010)
    • Gamblification: A definition  (2022)
    • Gameful civic engagement: A review of the literature on gamification of e-participation  (2020)
    • Gameful Experience Questionnaire (GAMEFULQUEST): an instrument for measuring the perceived gamefulness of system use  (2019)
    • Gameful self-regulation: A study on how gamified self-tracking features evoke gameful experiences  (2020)
    • Game Jams and 'Heavy' Topics: Navigating anxiety through game creation  (2024)
    • Game Jams: The Future of Gamification  (2020)
    • Game Reviews as Tools in the Construction of Game Historical Awareness in Finland, 1984-2010: Case MikroBitti Magazine  (2011)
    • Gamification  (2019)

    Last updated on 08/11/2022 01:16:27 AM

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