Degree Programme in Digital Culture, Landscape and Cultural Heritage
Contact Details
Persons
Publications
- Forests in Digital Games - An Ecocritical Framework (2022)
- Foreword (2018)
- For Love of the “Heimat”. Estate Owner's Remigration as a Regional Resource in Mecklenburg (2013)
- Framing a retiring female athlete in the media – The legacy of a minority rugby star (2024)
- Från Fabrik till kulturarv, från industrisamhälle till informationssamhälle - fallet Björneborgs Bomull – Thetaasta kulttuuriperinnöksi, teollisuusyhteisöstä informaatioyhteiskuntaan - Porin Puuvillatehtaan tapaus (2014)
- From a Baltic village to a leading Soviet health resort: Reminiscences of the social history of Jurmala, Latvia (2011)
- From a Board Game to a Drinking Game – One Biography of the Finnish Board Game Kimble (2018)
- From Claw Crane to Toy Crane: Catching, Courting, and Gambling in South Korea (2022)
- From Cultural Sustainability to Culture of Sustainability: Preservation of Games in the Context of Digital Materiality (2020)
- From Displays and Dioramas to Doll Dramas Adult World Building and World Playing with Toys (2019)





