Centre for Collaborative Research (CCR)
Contact Details
Persons
Publications
- Developing Prototype Player Personas from Game Preferences
(Presentation at the ACM Woodstock conference (WOODSTOCK’18)) (2020) - Digitaalinen osaaminen rakennusalalla - loppuraportti (2023)
- Digitaalinen pelaaminen työhyvinvoinnin edistämisessä (2015)
- Digitaalisen integraation luoma synergia vie kohti älykästä satamakaupunkia (2025)
- Digital Game Dynamics Preferences and Player Types (2017)
- Digital Games as a Source of English Vocabulary for Finnish Writers (2022)
- Digital Gaming for Improving the Functioning of People With Traumatic Brain Injury: Protocol of a Feasibility Study (2016)
- Digital Gaming for Improving the Functioning of People With Traumatic Brain Injury: Randomized Clinical Feasibility Study (2018)
- Digital integration generates synergies driving the development of a smart port-city (2025)
- Discovering the Motivational Constitution of ‘Playing Games for Fun’ (2022)