A4 Refereed article in a conference publication

Toys Traveling through Geocaching: Mobile, Social and Hybrid Values of Play




AuthorsKatriina Heljakka, Pirita Ihamäki

EditorsN/A

Conference nameDiGRA 2020

Publication year2020

JournalTransactions of the Digital Games Research Association

Book title DiGRA ’20 – Proceedings of the 2020 DiGRA International Conference: Play Everywhere

Web address http://www.digra.org/digital-library/publications/toys-traveling-through-geocaching-mobile-social-and-hybrid-values-of-play/

Self-archived copy’s web addresshttps://research.utu.fi/converis/portal/Publication/51347713


Abstract

This study explores emerging play patterns around the object-based but
technologically-enhanced practices of toy tourism. This popular type of toy play
featuring game-like elements entails movement across platforms: physical spaces and
digital environments. Through a case study that explored toys traveling as Travel Bugs
in the context of geocaching, the aim of this paper is to clarify the creative, gameoriented play and perceived value of practitioners of toy tourism. Our study consisted
of 66 survey responses from geocachers traveling with Travel Bugs all over the world
and enabled us to gain a detailed understanding of the experienced values related to
traveling toys in the context of geocaching. As a result, we present a conceptual
framework in which the relations between the mobile, social and hybrid dimensions of
the play value of toy tourism are modelled.


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