Julkaisut (5)
- “Two Queens and a Pwn, Please.” An ethics for purchase, loot, and advantage design in esports
(2018)
- CEUR Workshop Proceedings
- “Travel Bugs”: Toys Traveling Socially through Geocaching
(2018)
- Conference of Digital Games Research Association
- “There Are No Women and They All Play Mercy”: Understanding and Explaining (the Lack of) Women’s Presence in Esports and Competitive Gaming
(2018)
- Conference of Digital Games Research Association
- “MATHEMATICS IS NOT AS DIFFICULT AS I THOUGHT”: THE EFFECTS OF COMPUTER USE ON LEARNING LINEAR FUNCTIONS AND INVERSE VARIATION
(2021)
- ICERI Proceedings
- “A pure meritocracy blind to identity”: Exploring the Online Responses to All-Female Esports Teams in Reddit
(2019)
- Transactions of the Digital Games Research Association