A4 Refereed article in a conference publication
Developing Interactive Company Presentations in the 3D Glue Virtual Reality Environment: A Collaborative Educational Approach
Authors: Ihamäki Pirita, Heljakka Katriina
Editors: Ahram Tareq Z, Falcão Christianne S
Conference name: International Conference on Applied Human Factors and Ergonomics
Publisher: Springer Science and Business Media Deutschland GmbH
Publication year: 2021
Journal: Lecture notes in networks and systems
Book title : Advances in Usability, User Experience, Wearable and Assistive Technology: Proceedings of the AHFE 2021 Virtual Conferences
Journal name in source: Lecture Notes in Networks and Systems
Series title: Lecture Notes in Networks and Systems
Volume: 275
First page : 185
Last page: 196
ISBN: 978-3-030-80090-1
eISBN: 978-3-030-80091-8
ISSN: 2367-3370
DOI: https://doi.org/10.1007/978-3-030-80091-8_22(external)
Recent advances in availability of immersive technologies such as virtual reality (VR), large screen display systems, and tangible user interfaces (TUIs) [1], have enabled new ways of exploring, understanding, interacting with, and presenting information. This study presents an immersive virtual collaboration platform, 3D Glue, which can be used to develop company presentations and collaborative educational applications together with students. The paper describes the results of the workshop with n = 14 participants (8 students, 1 teacher, 4 company representatives, and 1 person from the local Chamber of Commerce). The collected data (video recordings and digital survey) were analyzed through content analysis. In conclusion, the development of company presentations in the virtual environment in combination with a co-creation workshop enabled the creation of comprehensive user experiences, enhancing collaborative learning, extending social communication and envisioning additional features for a successful workshop in a virtual reality environment.