A4 Refereed article in a conference publication

Virtually Escaping Lock down - Co-designing a mixed reality escape room narrative with Namibian learners-




AuthorsItenge Helvi, Sedano Carolina Islas, Winschiers-Theophilus Heike

EditorsLamas D., Domingos L.N.C., Orji R., Ogunyemi A., Bidwell N.J., Mboya A.M.

Conference nameAfrican Human-Computer Interaction Conference

PublisherAssociation for Computing Machinery

Publication year2021

Book title AfriCHI 2021: 3rd African Human-Computer Interaction Conference: Inclusiveness and Empowerment

Journal name in sourceACM International Conference Proceeding Series

First page 103

Last page112

ISBN978-1-4503-8869-6

DOIhttps://doi.org/10.1145/3448696.3448700


Abstract

The Covid-19 pandemic and consequent lock down measures, disrupted our ongoing co-design of a mixed-reality escape room with grade 6 and 7 learners from a public school in Namibia. Consequentially, we launched into a remote participatory escape room narrative process with 10 learners reachable via mobile phones over a period of five months. Following a guided escape room narrative procedure we adapted activities progressively within an iterative approach of task completion, analysis, discussion and reflection. Student responses were analysed using Ekman’s emotion theory, to determine dominate emotions. We discuss how the prevalent emotions identified are to be guiding the final design of the narrative as well as the puzzles for an engaging mixed reality escape room experience. We further share our learning in accounting for technical as well as conceptual challenges in the remote interactions with the children considering the lack of resources as well as how the lock-down has affected the narrative design.



Last updated on 2024-26-11 at 11:51