A4 Refereed article in a conference publication
Virtually Escaping Lock down - Co-designing a mixed reality escape room narrative with Namibian learners-
Authors: Itenge Helvi, Sedano Carolina Islas, Winschiers-Theophilus Heike
Editors: Lamas D., Domingos L.N.C., Orji R., Ogunyemi A., Bidwell N.J., Mboya A.M.
Conference name: African Human-Computer Interaction Conference
Publisher: Association for Computing Machinery
Publication year: 2021
Book title : AfriCHI 2021: 3rd African Human-Computer Interaction Conference: Inclusiveness and Empowerment
Journal name in source: ACM International Conference Proceeding Series
First page : 103
Last page: 112
ISBN: 978-1-4503-8869-6
DOI: https://doi.org/10.1145/3448696.3448700
The Covid-19 pandemic and consequent lock down measures, disrupted our ongoing co-design of a mixed-reality escape room with grade 6 and 7 learners from a public school in Namibia. Consequentially, we launched into a remote participatory escape room narrative process with 10 learners reachable via mobile phones over a period of five months. Following a guided escape room narrative procedure we adapted activities progressively within an iterative approach of task completion, analysis, discussion and reflection. Student responses were analysed using Ekman’s emotion theory, to determine dominate emotions. We discuss how the prevalent emotions identified are to be guiding the final design of the narrative as well as the puzzles for an engaging mixed reality escape room experience. We further share our learning in accounting for technical as well as conceptual challenges in the remote interactions with the children considering the lack of resources as well as how the lock-down has affected the narrative design.