Vertaisarvioitu artikkeli konferenssijulkaisussa (A4)
Game Development Accelerator — Initial Design and Research Approach
Julkaisun tekijät: Antero Järvi, Tuomas Mäkilä, Sami Hyrynsalmi
Toimittaja: Sami Hyrynsalmi, Krzysztof Wnuk, Maya Daneva, Tuomas Mäkilä, Andrea Herrmann
Julkaisuvuosi: 2013
Journal: CEUR Workshop Proceedings
Kirjan nimi *: Proceedings of From Start-ups to SaaS Conglomerate: Life Cycles of Software Products
Sarjan nimi: CEUR Workshop Proceedings
Numero sarjassa: 1095
Aloitussivu: 47
Lopetussivun numero: 58
Sivujen määrä: 12
ISSN: 1613-0073
Verkko-osoite: http://ceur-ws.org/Vol-1095/paper_04.pdf
Abstract. Start-ups and game development are trending topics. There are established methods for both, but these are not suitable as such for starting game companies developing their first commercial game product. In this paper, a design for a series of accelerator programs, targeted for the first-time game developers, and an accompanying research approach are discussed. The goal of the approach is to combine quality research with relevant, imminent results, which help game start-ups to raise the success probability and lower the investors’ risks. Initial ideas of the accelerator design are presented to activate discussion with other researchers and practitioners planning or doing similar experiments.