Neuroeconomics of free-to-play games: frustration as a predictor of buying behavior in Candy Crush Saga




S. Järvelä, M. Salminen, J. M. Kivikangas, J. Hamari, N. Ravaja

N/A

Game Research Lab Spring Seminar

2016

Games and Money: the 12th Annual Game Research Lab Spring Seminar

12




Last updated on 26/11/2024 02:37:57 PM