A4 Vertaisarvioitu artikkeli konferenssijulkaisussa
A virtual reality game for cognitive impairment screening in the elderly: a user perspective
Tekijät: Dulau, Eva; Botha-Ravyse, Chrisna R.; Luimula, Mika; Markopoulos, Panagiotis; Markopoulos, Evangelos; Tarkkanen, Kimmo
Julkaisuvuosi: 2019
Kokoomateoksen nimi: 10th IEEE International Conference on Cognitive Infocommunications – CogInfoCom 2019
DOI: https://doi.org/https://doi.org/10.1109/CogInfoCom47531.2019.9089973
Today, there are 50 million people who have dementia worldwide, that is a new case every3 seconds and more than 152 million cases expected in 2050. Aging-related morbidity is a real social problem making screening a significant challenge. Early diagnosis and management would improve the quality of life offered to the patient and those around him and reduce the economic and social consequences of dementia. The traditional paper-and-pencil approach does not sufficiently reflect the daily reality of the person and what they can accomplish. So, we designed our own VR environment as a candidate solution to the problem.