Katriina Heljakka
Doctor of Arts
katriina.heljakka@utu.fi ORCID identifier: https://orcid.org/0000-0002-4534-5286 |
Toy research; toys; play research; playthings; game research; games; playful environments; playful experiences
Toy researcher
Katriina Heljakka (Doctor of Arts, MA (Art history), M.Sc. (Econ.), holds a
post-doctoral position at University of Turku (digital culture studies) and
continues her research on toys and the visual, material, digital and social
cultures of play in the Academy of Finland project Centre of Excellence in Game
Culture Studies. Her current research interests include the emerging
toyification of contemporary culture, toy design and the hybrid and social
dimensions of ludic practices. During her career, Heljakka, who received her
doctorate from Aalto University, has worked in the toy industry as a game
designer and creative manager responsible for trend-related research and
concept creation. In parallel to being an academic, Heljakka has been involved
in character creation, authored children’s storybooks and participated in
multiple art exhibitions with her toy-related photography and playable art
installations both in Finland, Portugal and the U.S. To explore the discipline
of toy design education, Heljakka has visited and lectured (and played) at the
toy design programs of the Polytechnic University in Hong Kong, Delft
University, Shenkar College in Tel Aviv, MIT Game Lab, Fashion Institute of
Technology in New York and OTIS School of Design in Los Angeles. In 2017,
Heljakka visited the Strong National Institute of Play as a research fellow. She
currently acts as the Chief of Play at Pori Laboratory of Play (PLOP). Contact:
katriina.heljakka@utu.fi
Katriina Heljakka holds a post-doctoral position at
University of Turku (digital culture studies) and studies toys and the visual,
material, digital and social cultures of play at Pori Laboratory of Play. Her
current interests include the toyification of culture, toy design and the
hybrid and transgenerational dimensions of ludic practices.
Katriina Heljakka teaches courses on toys, games, playful experiences, play environments and the visual, material, digital and social cultures of play, designs and executes playful interventions such as playful workshops in other areas of study.
- Kasuaalista kilpailulliseksi: Tutkijan autoetnografinen reflektio Mölkyn MM-kilpailuista 2018 (2018)
- Pelitutkimuksen Vuosikirja
(A2 Refereed review article in a scientific journal ) - More than Collectors: Exploring Theorists', Hobbyists' and Everyday Players' Rhetoric in Adult Play With Character Toys (2018)
- Games and Culture
(A1 Refereed original research article in a scientific journal) - Out of the Classroom, into the Park: Gamified Art Experiences and Learning through Play in Urban Playscapes (2018)
- Hawaii International Conference on Arts & Humanities
(A4 Refereed article in a conference publication ) - Preschoolers Learning with the Internet of Toys: From Toy-Based Edutainment to Transmedia Literacy (2018)
- Seminar.net
(A1 Refereed original research article in a scientific journal) - Re-playing Legends’ Worlds: Toying with Star Wars’ Expanded Universe in Adult Play (2018)
- Kinephanos
(A1 Refereed original research article in a scientific journal) - Smart, skilled and connected in the 21st Century: Educational promises of the Internet of Toys (IoToys) (2018)
- Hawaii International Conference on Arts & Humanities
(A4 Refereed article in a conference publication ) - Smart Toys for Game-based and Toy-based Learning A Study of Toy Marketers', Preschool teachers' and Parents' Perspectives on Play (2018) CENTRIC 2018 : The Eleventh International Conference on Advances in Human-oriented and Personalized Mechanisms, Technologies, and Services Katriina Heljakka, Pirita Ihamäki
(A4 Refereed article in a conference publication ) - Stigma Avoidance through Visual Contextualization: Adult Toy Play on Photo Sharing Social Media (2018)
- New Media and Society
(A1 Refereed original research article in a scientific journal) - “Travel Bugs”: Toys Traveling Socially through Geocaching (2018)
- Conference of Digital Games Research Association
(A4 Refereed article in a conference publication ) - Verkottunut leikki osana esiopetusta: Lelujen Internet leikillisen oppimisen välineenä (2018) Katriina Heljakka, Pirita Ihamäki
(A1 Refereed original research article in a scientific journal) - Comicubes-konseptointityökalua kehittämässä: Kartonkikuutiot pelillistämisen, leikillistämisen ja lelullistamisen (tutkimuksen) lähtökohtana (2017)
- TiedeAreena 2017
(D2 Article in a professional compilation book) - Contemporary toys, adults and creative material culture: from wow to flow to glow (2017) Materiality and Popular Culture: The Popular Life of Things Katriina Heljakka
(A3 Refereed book chapter or chapter in a compilation book) - Digital natives and cardboard cubes: Co-creating a physical play(ful) ideation tool with preschool children (2017) IDC '17 Proceedings of the 2017 Conference on Interaction Design and Children Heljakka Katriina, Ihamäki Pirita
(A4 Refereed article in a conference publication ) - The Sigrid-Secrets Geocaching Trail: Influencing Well-being through a Gamified Art Experience (2017)
- CEUR Workshop Proceedings
(A4 Refereed article in a conference publication ) - Workshop on the Internet of Toys – Character Toys with Digital Dimension and Connections (2017) Proceedings of MindTrek2017 Katriina Heljakka, Pirita Ihamäki
(A4 Refereed article in a conference publication ) - All dolled up, then photoplayed: the fashion-oriented practices of adult doll players in the twenty-first century (2016)
- Catwalk: The Journal of Fashion, Beauty, and Style
(A1 Refereed original research article in a scientific journal) - Comicubes – A playful tool to stimulate (design) creativity (2016) Celebration & Contemplation: Proceedings of the Tenth International Conference on Design and Emotion Katriina Heljakka, Pirita Ihamäki
(B3 Non-refereed article in a conference publication) - Fifty shades of toys: notions of play and things for play in the Fifty Shades of Grey canon (2016)
- Intensities: the Journal of Cult Media
(A1 Refereed original research article in a scientific journal) - N 61° 29.330 E 021° 47.580”. Sigrid-Secrets: Taide-elämyksiä geokätköillen (2016)
- TiedeAreena 2016
(D2 Article in a professional compilation book) - Strategies of social screen play(ers) across the ecosystem of play: toys, games and hybrid social play in technologically mediated playscapes (2016)
- WiderScreen
(A2 Refereed review article in a scientific journal )