Erkki Sutinen
PhD
erkki.sutinen@utu.fi +358 29 450 2002 +358 50 525 0460 Vesilinnantie 5 Turku : https://orcid.org/0000-0002-1020-3325 |
educational technology; digital theology; co-design; Computing education; ICT4D (ICT for development)
My research follows the design science research approach whereby my goal is to tackle real-life challenges and co-design, with relevant stakeholders, creative, digital solutions to the problems.,
Dr. Erkki Sutinen is Professor of Computer Science (Interaction design) at the University of Turku since 2015. He moved to Namibia in 2019 to set up the first overseas campus of University of Turku, located currently at the premises of University of Namibia, in its main campus in Windhoek. Erkki got his PhD from University of Helsinki in 1998, based on his research in string algorithms. In 1999-2015, he was a professor at University of Eastern Finland (1999-2009 University of Joensuu) where he founded a research group in educational technology, hosting an online PhD program impdet.org. In 2010-12, he was the chief technical advisor of the 22 M€ STIFIMO science, technology and innovation program in Mozambique. Erkki has been researching educational technology, Computing education, ICT4D, and co-design. He has supervised circa 30 PhDs and co-authored around 300 papers. As an ordained Lutheran priest, his current interests include digital theology.
Being a professor of Computer Science, especially in Interaction design, and leading my university's remote, plug-in campus (Future Tech Lab, ftlab.utu.fi) in Namibia, southern Africa, my research focuses on making a difference in African, real-life settings. While the application areas might differ from education to development to tourism, I apply the pragmatic design science research approach to co-design creative solutions together woth relevant stakeholders on the ground. Sometimes, these contexts call for developing advanced, novel technologies for meaningful solutions, like remote presence technology that Academy of Finland is funding at the moment (2020-24). In other cases, the challenges lead to novel fields, like digital theology where I study how interactive technologies help people to express their faith in comtemporary ways.
Since one of my research interests is Computing education, from the viewpoint of design science research, my attitude to teaching is that of reforming the ways that teachers help students to learn. I have been working on designing learning tools (like Jeliot for learning programming) or integrating creative approaches within Computing education. I am also interested in contextualized education, ensuring that education makes sense in the context where it is given. The pedagogical challenges of the Global South have taken me to lead the Future Tech Lab in Namibia where I also have five doctoral students.
- Kirkon työntekijöiden näkemät tavoittavan työn mahdollisuudet paikkatietoon perustuvissa peleissä (2021)
- Teologinen Aikakauskirja
- Learning history with location-based applications: An architecture for points of interest in multiple layers (2021)
- Sensors
- Mind the Gap: Aligning Software Engineering Education and Industry in Namibia (2021)
- IST-Africa
- Playing on the Globe: Facilitating virtual communications between Namibian and Finnish learners to co-design an interactive map game (2021) IDC '21: Interaction Design and Children Rötkönen Erkki, Winschiers-Theophilus Heike, Goagoses Naska, Itenge Helvi, Shinedima Gabriel, Sutinen Erkki
- Setting the tone for impactful learning within rural scenarios (2021)
- ICERI Proceedings
- The reconfiguration of social, digital and physical presence: from online church to church online (2021)
- Teologiese Studies / Theological Studies
- Towards the Fourth Industrial Revolution in Namibia: An Undergraduate AI Course Africanized (2021)
- Conference proceedings : Frontiers in Education Conference
- Understanding London’s church tweeters: A content analysis of church-related tweets posted from a global city (2021)
- First Monday
- Why playing augmented reality games feels meaningful to players? The roles of imagination and social experience (2021)
- Computers in Human Behavior
- Co-designing a European Future Tech Lab in Africa as a Place for Open Innovation (2020)
- IST-Africa
- Design science research for learning software engineering and computational thinking: Four cases (2020)
- Computer Applications in Engineering Education
- E-complaints: A Semi-Structured E-forum at a University (2020)
- IST-Africa
- Educational Robotics initiatives in Namibia and worldwide (2020) TEEM'20: Eighth International Conference on Technological Ecosystems for Enhancing Multiculturality Shipepe Annastasia, Jormanainen Ilkka, Sutinen Erkki
- Experiences from Tanzania – Interview Experiment in Co-designing Future Local Climate Services (2020) 2019 IEEE AFRICON Jaakko Helminen, Werner Ravyse, Mikko Apiola, Silvia Gaiani, Ezra Misaki, Erkki Sutinen, Nguno Chugga
- Exploring the use of machine learning to automate the qualitative coding of church-related tweets (2020)
- Fieldwork in Religion
- Holistic model for designing a climate service application on the KaiOS platform (2020) CHI EA '20: Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems Ville Myllynpää, Jani Haakana, Julius Virtanen, Erkki Sutinen
- Integrating Theological Aspects to Engineering Education (2020)
- Conference proceedings : Frontiers in Education Conference
- Interactive Technologies, Missio Dei and Grassroots Activism (2020) Missio Dei in a Digital Age Sutinen Erkki, Cooper Anthony-Paul
- Learning to Program on KaiOS: a Hands-on Coding School for Developing Climate Service Apps (2020)
- IST-Africa
- Mindset and Study Performance: New Scales and Research Directions (2020) Proceedings of the 20th Koli Calling International Conference on Computing Education Research Mikko Apiola, Erkki Sutinen