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    Degree Programme in Digital Culture, Landscape and Cultural Heritage

    University of Turku » Faculty of Humanities » School of History, Culture and Arts Studies


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    Persons
      
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    • Virtanen, Katrina
    • Walliander, Haron
    • Xue, Chenru
    • Yli-Kauppila, Nicklas


    Publications
      
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    31 of 152
      
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    • Game Jams: The Future of Gamification  (2020)
    • Game Reviews as Tools in the Construction of Game Historical Awareness in Finland, 1984-2010: Case MikroBitti Magazine  (2011)
    • Gamification  (2019)
    • Gamification in crowdsourcing: a review  (2016)
    • Gamification of Digital Gaming – Video Game Competitions and High Score Tables as Prehistory of E-Sports in Finland in the 1980s and Early 1990s  (2017)
    • Gamification of education and learning: A review of empirical literature  (2018)
    • Gamification of E-Participation: A Literature Review  (2019)
    • Gamification of physical activity: A systematic literature review of comparison studies  (2019)
    • Gamification of production and logistics operations: Status quo and future directions  (2020)
    • Gamification of the future: an experiment on gamifying education of forecasting.  (2019)

    Last updated on 2022-08-11 at 01:16

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