Degree Programme in Digital Culture, Landscape and Cultural Heritage
- Toying with Twin Peaks: fans, artists and re-playing of a cult-series (2016)
- Toys as Tools for Skill-building and Creativity in Adult Life (2015)
- Toys, Comics and Transmedia Play: Tracing the connections between multidimensional storytelling and playability (2022)
- Toys That Mobilize: Past, Present and Future of Phygital Playful Technology (2020)
- Toys Traveling through Geocaching: Mobile, Social and Hybrid Values of Play (2020)
- Toy tourism. From Travel Bugs to characters with wanderlust. (2020)
- TRACING CULTURAL LANDSCAPE VALUES OF CHILDREN WITH PARTICIPATORY GEOGRAPHIC INFORMATION SYSTEM (2017)
- Trackerit: paradigman synty, kukoistus ja myöhemmät vaiheet (2019)
- “Travel Bugs”: Toys Traveling Socially through Geocaching (2018)
- “Troubled home”: Displaced place identity in the wartime works of Ukrainian artists (2023)





