Degree Programme in Digital Culture, Landscape and Cultural Heritage
- Book review: Nedim Hassan: Metal on Merseyside: Music Scenes, Community and Locality, 2021. ISBN 978-3-030-77680-0 (2023)
- Book review: Review of Gaming the Iron Curtain. Jaroslav Švelch: How Teenagers and Amateurs in Communist Czechoslovakia Claimed the Medium of Computer Game. ISBN: 978-0-26-203884-3. 2018. (2019)
- Book review: Sarah A. Bendall: Shaping Femininity: Foundation Garments, the Body and Women in Early Modern England. 2021. ISBN 978-1-350-16411-6 (2022)
- Building playful resilience in higher education: Learning by doing and doing by playing (2023)
- Case for Folk Valuation Of Plant Genetic Resources: Redeeming Nikolay Vavilov's Multiculturalist Plant Conservation Principles (2025)
- Challenging games help students learn: an empirical study on engagement, flow and immersion in game-based learning (2016)
- Change on the Fly – Shifting Player Identification in NHL Video Gaming (2025)
- Chesmac: ensimmäinen suomalainen kaupallinen tietokonepeli – jälleen (2014)
- Chornobyl visual lexicon: exploring the visual framing of toxic heritage from the point of view of participatory culture (2024)
- Christus verus Luciferus, Demon est Deus Inversus Pekka Siitoin’s Spiritism Board (2021)