Degree Programme in Digital Culture, Landscape and Cultural Heritage
Contact Details
Persons
Publications
- The Pugs and the Elephant: Dr Botkin and the Professional and National Identity of Physicians in the Russian Court (2019)
- “There Are No Women and They All Play Mercy”: Understanding and Explaining (the Lack of) Women’s Presence in Esports and Competitive Gaming (2018)
- The Red Island. Working-class Leisure Culture in Post-war Helsinki (2021)
- The relationship between gamification, brand engagement and brand equity (2019)
- The Relationship Between Player's Gaming Orientation and Avatar's Capital: a Study in Final Fantasy XIV (2018)
- The relationship between player types and gamification feature preferences (2020)
- The Resilient City in World War II. Urban Environmental Histories (2019)
- The Rise and Fall of BBS Culture in Finland, 1982–2002 (2020)
- The rise of motivational information systems: A review of gamification research (2019)
- The Role of Museum in an Aging Society (2017)