Degree Programme in Digital Culture, Landscape and Cultural Heritage
Contact Details
Persons
Publications
- Reading Ron Right: Speculative Toy Fiction, Friendship and Design of Future IoToys (2022)
- Ready, Steady, Move! Coding Toys, Preschoolers, and Mobile Playful Learning (2019)
- “Realistic but Humorous" : Finnish Army Simulator as a First-Person Video Game on Finnish National Service (2024)
- Reconstructing Arctic as Gamescape: Historical Authenticity in Arctico and Never Alone (2024)
- Reflections of history: representations of the Second World War in Valkyria Chronicles (2017)
- Regional case study report: Lund, Sweden (2022)
- Reittejä Karjalaan (2012)
- Relationships between the consumption of gamblified media and associated gambling activities in a sample of esports fans (2021)
- Re-playing Legends’ Worlds: Toying with Star Wars’ Expanded Universe in Adult Play (2018)
- Reposaaren taidekalliot - Elävä kulttuuriperintökohde Selkämeren sylissä (2014)