A1 Vertaisarvioitu alkuperäisartikkeli tieteellisessä lehdessä
Using induction to generate feedback in simulation based discovery learning environments
Tekijät: Koen Veermans, Wouter R. Van Joolingen
Kustantaja: Springer
Julkaisuvuosi: 1998
Journal: Lecture Notes in Computer Science
Tietokannassa oleva lehden nimi: INTELLIGENT TUTORING SYSTEMS
Lehden akronyymi: LECT NOTES COMPUT SC
Vuosikerta: 1452
Aloitussivu: 196
Lopetussivu: 205
Sivujen määrä: 10
ISBN: 3-540-64770-8
ISSN: 0302-9743
DOI: https://doi.org/10.1007/3-540-68716-5_25
Tiivistelmä
This paper describes a method for learner modelling for use within simulation-based learning environments. The goal of the learner modelling system is to provide the learner with advice on discovery learning. The system analyzes the evidence that a learner has generated for a specific hypothesis, assesses whether the learner needs support on the discovery process, and the nature of that support. The kind of advice described in this paper is general in the sense that it does not rely on specific domain knowledge, and specific in the sense that it is directly related to the learner's interaction with the system. The learner modelling mechanism is part of the SimQuest authoring system for simulation-based discovery learning environments.
This paper describes a method for learner modelling for use within simulation-based learning environments. The goal of the learner modelling system is to provide the learner with advice on discovery learning. The system analyzes the evidence that a learner has generated for a specific hypothesis, assesses whether the learner needs support on the discovery process, and the nature of that support. The kind of advice described in this paper is general in the sense that it does not rely on specific domain knowledge, and specific in the sense that it is directly related to the learner's interaction with the system. The learner modelling mechanism is part of the SimQuest authoring system for simulation-based discovery learning environments.