A4 Article in conference proceedings
Benefits of exergame exercise on physical functioning of elderly people




List of Authors: Niina Katajapuu, Mika Luimula, Yin Leng Theng, Tan Phat Pham, Jinhui Li, Aung Pyae, Keizo Sato
Publisher: Institute of Electrical and Electronics Engineers Inc.
Publication year: 2017
Book title *: 2017 8th IEEE International Conference on Cognitive Infocommunications (CogInfoCom)
Journal name in source: 8th IEEE International Conference on Cognitive Infocommunications, CogInfoCom 2017 - Proceedings
Number of pages: 6
ISBN: 978-1-5386-1265-1
eISBN: 978-1-5386-1264-4
ISSN: 2375-1312

Abstract

The study introduces five exergames developed by researchers from
Finland, Singapore, and Japan. These exergames utilize Microsoft Kinect
motion detection sensors. The exergames were tested in Singapore in
2016. A total of 30 participants using exergames completed the six-week
intervention study. In this study, we wanted to measure the changes in
body functions and activities in elderly population who conducted
exercise under three settings: (i) using exergame, (ii) using
conventional exercise, and (iii) continuing everyday activities. The
main outcome of this study measured with SPPB and Berg Balance Scale was
that both types of exercise, game and conventional, were useful for
elderly people's physical functioning.



Internal Authors/Editors

Last updated on 2019-21-08 at 21:17