A4 Article in conference proceedings
Designing a Game for Learning Math by Composing: A Finnish Primary School Case




List of Authors: Laato S., Laine T., Seo J., Ko W., Sutinen E.
Publisher: Institute of Electrical and Electronics Engineers Inc.
Publication year: 2017
Book title *: Proceedings - IEEE 17th International Conference on Advanced Learning Technologies, ICALT 2017
Journal name in source: Proceedings - IEEE 17th International Conference on Advanced Learning Technologies, ICALT 2017
Number of pages: 3
ISBN: 978-1-5386-3871-2
eISBN: 978-1-5386-3870-5
ISSN: 2161-3761

Abstract

Music is filled with mathematical relations. When creating music, the composer must keep in mind the rhythm, the notes, and how well they ring with each other. Our aim was to design an application that teaches these relationships and allows users to compose their own songs using numbers. Our work follows the design science research method, and we have co-designed the application together with elementary school students and teachers in Finland. This paper demonstrates the design process and provides an analysis on our design based on data collected from the participants in two separate sessions.


Last updated on 2019-22-05 at 10:54