Juho Hamari


Cultural Production and Landscape Studies (School of History, Culture and Arts Studies)

juho.hamari@utu.fi







Publications
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A gradual approach for maximising user conversion without compromising experience with high visual intensity website elements (2019)
Internet Research
Jarosław Jankowski, Juho Hamari, Jarosław Wątróbski
(
A1 Journal article – refereed)

An icon that everyone wants to click: How perceived aesthetic qualities predict app icon successfulness (2019)
International Journal of Human-Computer Studies
Henrietta Jylhä, Juho Hamari
(
A1 Journal article – refereed)

Avatar capital: The relationships between player orientation and their avatar’s social, symbolic, economic and cultural capital (2019)
Computers in Human Behavior
Henry Korkeila, Juho Hamari
(
A1 Journal article – refereed)

Does gamification satisfy needs? A study on the relationship between gamification features and intrinsic need satisfaction (2019)
International Journal of Information Management
Nannan Xia, Juho Hamari
(
A1 Journal article – refereed)

From the hands of an early adopter's avatar to virtual junkyards: Analysis of virtual goods' lifetime survival (2019)
Applied Sciences
Bortko K., Pazura P., Hamari J., Bartków P., Jankowski J.
(
A1 Journal article – refereed)

Gameful Experience Questionnaire (GAMEFULQUEST): an instrument for measuring the perceived gamefulness of system use (2019)
User Modeling and User-Adapted Interaction
Johan Högberg, Juho Hamari, Erik Wästlund
(
A1 Journal article – refereed)

Gamification of physical activity: A systematic literature review of comparison studies (2019)
CEUR Workshop Proceedings
Proceedings of the 3rd International GamiFIN Conference Koivisto J., Hamari J.
(
A4 Article in conference proceedings)

How motivational feedback increases user's benefits and continued use: A study on gamification, quantified-self and social networking (2019)
International Journal of Information Management
Hassan Lobna, Dias Antonio, Hamari Juho
(
A1 Journal article – refereed)

Live, Love, Juul: User and Content Analysis of Twitter Posts about Juul (2019)
American Journal of Health Behavior
Aqdas Malik, Yisheng Li, Habib Karbasian, Juho Hamari, Aditya Johri
(
A1 Journal article – refereed)

Preface (2019)
CEUR Workshop Proceedings
Proceedings of the 3rd International GamiFIN Conference Koivisto J., Hamari J.
(
B3 Article in conference proceedings)

The games we play: Relationships between game genre, business model and loot box opening (2019)
CEUR Workshop Proceedings
Proceedings of the 3rd International GamiFIN Conference Macey J., Hamari J.
(
A4 Article in conference proceedings)

The rise of motivational information systems: A review of gamification research (2019)
International Journal of Information Management
Koivisto Jonna, Hamari Juho
(
A2 Review article in a scientific journal)

Why do people play location-based augmented reality games: A study on Pokémon GO (2019)
Computers in Human Behavior
Alha Kati, Koskinen Elina, Paavilainen Janne, Hamari Juho
(
A1 Journal article – refereed)

A game of skill? : Miscognitions and problematic behaviour in video game players who gamble. (2018)
CEUR Workshop Proceedings
Proceedings of the 2nd International GamiFIN Conference Macey Joseph, Hamari Juho
(
A4 Article in conference proceedings)

Cooperation or competition – When do people contribute more? A field experiment on gamification of crowdsourcing (2018)
International Journal of Human-Computer Studies
Benedikt Morschheuser, Juho Hamari, Alexander Maedche
(
A1 Journal article – refereed)

Enter Hogwarts: Lessons on how to gamify education from the wizarding world of Harry Potter (2018)
CEUR Workshop Proceedings
CEUR Workshop Proceedings Hassan L., Tuomas Harviainen J., Hamari J.
(
A4 Article in conference proceedings)

eSports, skins and loot boxes: Participants, practices and problematic behaviour associated with emergent forms of gambling (2018)
New Media and Society
Joseph Macey, Juho Hamari
(
A1 Journal article – refereed)

First-hand experience of why gamification projects fail and what could be done about it (2018)
CEUR Workshop Proceedings
Proceedings of the 2nd International GamiFIN Conference Hassan L., Morschheuser B., Alexan N., Hamari J.
(
A4 Article in conference proceedings)

Gamification of education and learning: A review of empirical literature (2018)
CEUR Workshop Proceedings
Proceedings of the 2nd International GamiFIN Conference, GamiFIN 2018 Majuri J., Koivisto J., Hamari J.
(
A4 Article in conference proceedings)

Gamification of production and logistics operations: Status quo and future directions (2018)
Journal of Business Research
Harald Warmelink, Jonna Koivisto, Igor Mayer, Mikko Vesa, Juho Hamari
(
A1 Journal article – refereed)


Last updated on 2018-26-12 at 01:21